It takes me a while actually to crack open the little red packages and watch the darn things (
Don't Look Now has been sitting in my desk drawer for over a month), but I enjoy those few occasions when I use actually use my Netflix account to catch up on those films that I've always been meaning to see. The results aren't always
rewarding, but they are usually
intriguing in some way. On the premise that the unexamined movie is not worth watching...
Suspiria - First off, yes, it is very pretty in places. Save for Jessica Harper and possibly her friend, though, the acting is downright atrocious, much of the cast (the blind man, the "gypsies", the mentally-impaired groundsman, the Nazi femme) was included solely to add an air of exploitation, and the death scenes were way too cruel for me.
To its credit, though, it did provide one set-up ("HELL IS WAITING BEHIND THAT DOOR") to prompted me to think, "OK, this better be good", and then, after the payoff, led me to reflect, "hey, I guess that
was pretty good". Also, the bit with Harper inching down that corridor after figuring out the secret of the iris was very tense.
(By the way, does anyone remember the opening from Roger Ebert's review of
Gerry, where he noted that Gus van Sant was like "an adult removing dangerous toys from the reach of reckless kids"? Well,
Suspiria is a horrible, horrible toy to put in Eli Roth's hands. Even with all its probems, Argento's treatment will be lightyears ahead of any possible Roth remake.)
Carnivale - By all descriptions, I'd have thought this series to be very intriguing - the outré old-time visual style in an unusual setting, 1930's Dust Bowl territory; the parallel stories of a hero, unknown to himself, and a villain, also unknown to himself, developing simultaneously, with foreshadowings of a horrific confrontation in the future - not
Dragonball Z-ish, but something that evoked real dread among ordinary people. There's too little happening in the actual show, though. There's no hook to get my imagination and emotions involved; it's as dry as the Dust Bowl itself. I saw the first episode and then left it alone.
Hudson Hawk - I love Bruce Willis and had been intrigued by this notorious bomb since seeing a promotional tie-in contest for a trip to Venice in
Nintendo Power. Yes, horribly maligned, but it had a dashing cat burglar piloting da Vinci's flying machine in Venice; surely, there must be something salvageable here, eh?
No. It's just extravagantly unfunny and unpleasant. Siskel & Ebert, in an old
At the Movies TV review, assert that Willis was trying for one of the old Hope & Crosby
Road movies, which I see is an accurate assessment, but it doesn't work regardless.
The Warriors - Entertaining enough, but not as much as it should have been. It's like a version of
And Then There Were None where eight people survive. Also, the Baseball Furies weren't nearly as awesome as promised.
As an irrelevant bonus, my D&D character type:
I Am A: Chaotic Good Human Wizard (3rd Level)
Ability Scores:Strength-13
Dexterity-12
Constitution-11
Intelligence-18
Wisdom-13
Charisma-9
Alignment:Chaotic Good A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment because it disrupts the order of society and punishes those who do well for themselves.
Race:Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.
Find out
What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus